Sunday 7 March 2010

Texturing

For our scene we wanted to hold the same sort of atmosphere as Osmosis Jones, we wanted to be able to show the bumpy insides of Moom and somehow relate them with the objects in the scene, this is an example of the texturing used for the center of the control panel



As you can see it has a bumpy look to it, I achieved this by adding a bump map to the material.

here are some of the images used to create textures.









After all the textures were made I achieved this look. as you can see, I also experimented with the glow intensity of the materials, with this I was able to make the buttons on the control panel seem as they had a purpose in the scene.

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